Hobart, Tasmania, Australia
I have a Bachelor of Music majoring in Music Technology and a Diploma of Fine Arts and Design. I have experience recording, mixing and editing audio at University. I have professional experience editing video on and off for an E-learning company.
West Hobart, Tasmania, Australia
I have over 25 years experience in the film and television industry in Perth, WA. I have experience in production, post production, direction and creation of visual effects as well as 3d animation, motion graphics, titles and grading.
Editor, Animator and Producer
Lenah Valley, Tasmania, Australia
Zane Pinner is the Editor of four animated television series by Blue Rocket Productions - Pixel Pinkie (26 Episodes, Season 2), Mega Bites (6 Episodes), Fanshaw and Crudnut (52 Episodes), Dumbotz ( 52 episodes) - and the telemovie Attack of the Slug Santas (2016). He was also Animatics Editor of Pixel Pinkie Season 1.
His original screenplay The Cyclone Engine (Feature - animation) received development funding from Screen Tasmania and was developed with Keith Thompson of Goalpost Pictures. He has also published two novels and was a finalist in the 2001 Dymock's Young Australian Author of the Year.
Zane has appeared as an actor in a range of international screen productions including The Kettering Incident , Exile in Hell, Darwin: The voyage that shook the world and Arctic Blast along with many local short films and television commercials.
Zane's company Studio Luck Dragon has produced over 300 television commercials and 500 radio commercials for local, national and international clients along with music videos, Explainers, ident animations and foreign language edits. Our clients include Freedman International, EA Games, 360 Degree Marketing, Resilience Marketing, Hobart City Mission, The Career Training Institute amongst many others.
A mid-level multimedia designer with experiences in the field of Graphic design, digital painting and 2d animation used in marketing, advertisement, and web designing. Moreover, experienced in architecture for more than five years and well-developed in digital illustration and visual content production for the past four years.